Check if path exists in ECS
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2
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8
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January 8, 2025
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Aline (standalone or one built-in to Astar) can cause errors in Render Graph mode
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2
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6
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January 8, 2025
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Seeker not following exact AIPath
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2
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240
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January 8, 2025
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Live recompile/domain reload in A* version 5.x working solution
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7
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20
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January 7, 2025
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AIPath.reachedDestination remains false
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3
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31
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January 7, 2025
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False positive errors with RecastNavmeshModifier
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4
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15
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January 7, 2025
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RVOController MaxNeighbours includes agents from different layers
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2
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16
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January 7, 2025
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Checking if path possible using one way NodeLink2
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2
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19
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January 7, 2025
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Allocation in Path.Reset()
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1
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10
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January 7, 2025
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Does FollowerEntity have an equivalent set up for "slow when not facing"
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1
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13
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January 6, 2025
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ECS type manager error spam
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2
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7
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January 6, 2025
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Ingame Z-Testing Broken? (Unity 6, URP, Forward+)
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2
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16
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January 6, 2025
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How to make the seeker move in 3D path?
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2
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13
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January 4, 2025
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Create a PointGraph manualy
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7
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141
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January 4, 2025
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Rigidbodies as agent
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4
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16
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January 3, 2025
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[ECS] FollowerEntity performance issues
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18
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125
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January 2, 2025
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Grid Graph corner inconsistency with pathing
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3
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12
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January 2, 2025
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How to tell when local avoidance stopped but not end of path?
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4
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311
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January 2, 2025
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[BUG, Recast Graph] RichAi Remaining Distance goes from 8 right up to 0.2 sometimes
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7
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18
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January 2, 2025
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How to solve the problem of AI climbing ladders?
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6
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25
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January 2, 2025
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My ConstantPath is a square and not a circle
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9
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26
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January 1, 2025
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Best Practice: Obstacle Layer?
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2
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14
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January 1, 2025
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World Default GameObject Injection World is null
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3
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11
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January 1, 2025
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Point graph on moving platform (ship)
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6
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16
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January 1, 2025
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Any plans to make .Dispose() Burstable?
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2
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12
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January 1, 2025
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Local navigation on moving platform
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1
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5
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December 31, 2024
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Why this path can through obstacle?how to avoid that?
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4
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17
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December 30, 2024
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Automatic nodelink placer tool
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12
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2994
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December 28, 2024
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I cant' figure out why they keep go through the edge of the wall. Could you help me please?
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3
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39
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December 27, 2024
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Adjusting Agent Movement Speed on a Recast Graph for Uneven Terrain
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1
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7
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December 26, 2024
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