hi there, in my game, there is many Npcs from all-sides, If a remote character blocks a corner, nother characters will no able to walk through, I tried RVO, setting not Moving character has lowest priority, but it doesn’t looks nice.
So a idea come up with my mind, If i add GUO for each character, if a node has 1 character in (3,3,3) area, it will be +10 penalty, if there is 20 character in (3,3,3) character, it will be 200 penalty