How to use the debug line in the playmode?
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9
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128
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November 30, 2023
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How do I find the node I am pathing to?
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1
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99
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November 30, 2023
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Point Graph runtime update not working
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7
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179
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November 30, 2023
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Setting GridGraph Masks from Code
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5
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321
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November 27, 2023
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Can we link Layer Grid Graphs?
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5
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1073
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November 26, 2023
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IsPathPossible but using neighbouring cell
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0
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82
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November 24, 2023
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Method to find nearest object to a node?
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4
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125
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November 24, 2023
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Sample Position API?
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3
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579
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November 22, 2023
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How do I use Links?
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0
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95
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November 21, 2023
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GraphUpdateScene for Moving 2D Platforms
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0
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116
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November 21, 2023
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Finding the closest point to an unreachable point?
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6
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246
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November 19, 2023
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How do I rescan a graph in runtime?
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2
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133
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November 16, 2023
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Setting Isometric Tile Node Size and Angle Values
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3
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153
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November 13, 2023
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Agent teleporting away from obstacles
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2
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128
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November 13, 2023
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Set agent velocity to (0,0,0)
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1
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111
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November 13, 2023
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Inside of meshes with low height get included in the Recast graph
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4
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136
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November 9, 2023
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How to minimize directional changes?
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8
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939
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November 7, 2023
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FloodPath making a straight line path ignoring the Navmesh
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3
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135
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November 5, 2023
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Path encroaches on obstacles!
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2
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196
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May 17, 2023
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How to make that node walkable agian?
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2
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122
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October 23, 2023
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How to make nodes unwalkable in a city builder like example
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1
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141
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October 19, 2023
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Need help with AI-Movement
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0
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118
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October 19, 2023
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Replacement for NavMeshAgent.nextPosition
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3
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359
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October 12, 2023
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Pathfinding to a point that has line of sight to another
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1
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137
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October 8, 2023
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Checking path cancelation is complete if it happens on another frame?
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3
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141
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October 8, 2023
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Question about multiple graph in seeker's graphMask
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7
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212
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October 2, 2023
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Pathfinding to a point within player FOV
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2
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167
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September 30, 2023
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How can I get the notification when the beta version is updated
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3
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136
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September 28, 2023
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7+ units Disables OnMouseDown completely
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1
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155
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September 28, 2023
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Path Completed logs even if there are no current movements occuring
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1
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108
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September 24, 2023
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