I’m using this code from the documentation,
ai.SetPath(FloodPathTracer.Construct(ai.position, floodPath));
But the agents aren’t creating paths along the Navmesh but instead drawing a straight line from them to the destination. I have my Max Nearest Node Distance set to 5 if that makes any difference and I’m using a Navmesh Graph. Is there something missing or is this the intended behaviour?
Cheers.