Bugreport: navmeshcut issues
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6
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566
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April 2, 2018
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Help needed with removing graphs
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9
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611
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March 26, 2018
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I have a question. Random position
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1
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784
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March 22, 2018
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Very Large Vertex Numbers in Recast Mesh
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4
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517
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March 9, 2018
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OnTargetReached() wrong
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7
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3020
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March 2, 2018
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Moving 500+ units without queuing
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2
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1048
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January 31, 2018
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NavMesh area penalties
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4
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999
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January 21, 2018
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ABPath unpredictable behaviour
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1
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523
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December 6, 2017
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Navmesh triangles merge
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1
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851
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November 9, 2017
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LineCast wrong behavior (navmesh)
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9
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1812
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October 30, 2017
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Tag penalties not used
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1
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693
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September 29, 2017
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Finding a single path over floors and walls
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5
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1319
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September 18, 2017
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Navmesh for 2D, Divide by Zero
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6
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1256
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August 23, 2017
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How to make navmeshcut with multi size unit?
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1
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536
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July 20, 2017
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Spherical Surface Navmesh
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1
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740
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June 16, 2017
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Slow GetNearest?
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7
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1203
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April 1, 2017
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How to move the car on the side of the path (NavMesh)
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1
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1160
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July 8, 2016
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RichAI agents shoved off recast graph by RVOController get stuck
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1
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1084
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February 21, 2016
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Question on: AstarPath Max Update Frequency variable
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5
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1125
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January 20, 2016
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NavMesh Resources Requirement
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1
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999
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December 4, 2015
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Check if Graph contains point
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4
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2140
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September 4, 2015
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Question on Error: "Too many perturbations aborting : 3"
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2
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1585
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June 25, 2015
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Best way to create a "grid" for units to help determine "squadding" around a destination (and how to squad them around this point) if multiple units move to that destination
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2
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1478
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June 20, 2015
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RVO Controller not walking stairs
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1
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1203
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June 8, 2015
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Giving a high penalty to some nodes in navmesh graph by scripting
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1
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1035
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May 19, 2015
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