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Performance regression in FinalizeMovement / CharacterController.Move after upgrading Unity 6000.0.61f1 → 6000.0.70f1
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5
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27
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March 19, 2026
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Compiler Errors on MacOS Sequoia 15.7.4 - Can't find 'Ionic' or ''Clipper2Lib' in the Pathfinding namespace
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4
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11
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March 17, 2026
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Add Custom Local Avoidance To AIPath
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3
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37
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March 17, 2026
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It looks a little strange when using layer grid graph
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1
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18
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March 16, 2026
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Warning in Unity 6.3 LTS
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5
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56
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March 16, 2026
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[Bug Report] Error: Entity Query Desc Validation Exception
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2
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7
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March 13, 2026
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IndexOutOfRangeException - Pathfinding.ECS.ManagedState.PopNextLinkFromPath ()
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6
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41
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March 12, 2026
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[Bug report] FollowerEntity properties throw an exception if the entity doesn't exist anymore
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2
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27
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March 12, 2026
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[Bug] Export graph function uses user's locale when writing vertex coordinates
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2
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14
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March 12, 2026
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ALINE won't draw in Awake()
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2
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34
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March 12, 2026
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Using IDrawGizmos without a MonoBehaviour (ScriptableObjects, statics)
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3
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21
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March 12, 2026
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Dimensions of color surface error
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5
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27
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March 12, 2026
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HexagonalTurnBased Example scene doesn't work properly
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3
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18
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March 11, 2026
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Tags and Navmesh Cuts
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7
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96
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March 11, 2026
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Tears in navmesh causing agents to get stuck
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1
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13
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March 11, 2026
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Find nodes within a distance (but without a grid)
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3
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133
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March 11, 2026
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Enemies spawn inside buildings & navmesh cut zones (only in build, not in editor)
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7
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26
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March 11, 2026
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GetNearest with RadiusModifier
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0
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10
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March 11, 2026
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Partial paths on NavMesh/RecastGraph not working?
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2
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58
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March 10, 2026
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How can i get tile connect relative in Editor Mode
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4
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13
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March 10, 2026
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How to solve this collision of units in corners?
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4
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23
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March 10, 2026
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Can i filter valid voxel by point a walkable texture in recastgraph
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3
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12
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March 10, 2026
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IsPathPossible fails on some graphs after change to FollowerEntity from RichAI
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4
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20
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March 6, 2026
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RuntimeError: IndexOutOfRangeException - A* 5.4.4 - When restarting multiple matches
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10
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126
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March 5, 2026
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"This part should never be reached" has been reached in 5.4.6
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9
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119
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March 4, 2026
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FollowerEntity, how to make fast agent stick to navmesh?
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1
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16
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March 4, 2026
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Is there an implementation for a LocalSpaceFollowerEntity anywhere?
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1
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10
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March 4, 2026
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Error message when domain is not reloaded before each Play Mode
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2
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10
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February 27, 2026
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Is there a way to deserialize a navmesh in async fashion?
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1
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15
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February 27, 2026
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Recast Graph + Dozens of NavMeshCuts killing Quest 2 VR performance (Unity 2022.3.62f3)
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1
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16
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February 27, 2026
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