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Units of size 1 vs 2 - using a grid graph
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1
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12
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February 19, 2026
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Seeking advice for which movement script to use after lots of trial-and-error
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0
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19
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February 17, 2026
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[Bug report] FollowerEntity properties throw an exception if the entity doesn't exist anymore
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1
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16
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February 16, 2026
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Raycast Modifier with linkgraph issue
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1
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4
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February 16, 2026
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Excluding deep water from RecastGraph
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1
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27
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February 16, 2026
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Strange recast graph generation causing wrong agent pathfinding
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2
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20
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February 14, 2026
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How to update a TraversalProvider's properties
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4
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23
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February 14, 2026
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NodeLink2 not connecting graph nodes when enabled inside OnGraphsUpdated
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2
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19
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February 13, 2026
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How to use Path's Travel Constraint Filter Correctly
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1
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8
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February 12, 2026
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Is it possible to draw inside OnDrawGizmosSelected?
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5
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13
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February 12, 2026
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ALINE won't draw in Awake()
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1
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17
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February 11, 2026
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CustomTimeScale snapping
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0
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30
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February 9, 2026
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Prevent RecastGraph from merging navmesh polygons across clearance / height thresholds (during generation)
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6
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47
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February 5, 2026
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Please Update free version to unity 6
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4
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211
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February 5, 2026
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Downloadable documentation?
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1
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13
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February 3, 2026
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ArgumentOutOfRangeException when simulateMovement is set to false on top of OffMeshLink (v5.4.5)
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5
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66
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January 31, 2026
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Dead link in Free vs Pro page
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2
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34
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January 30, 2026
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Navmesh Cut how to use collider as shape?
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4
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19
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January 29, 2026
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How to clear destination so the agent doesnt keep trying to move there
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3
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20
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January 27, 2026
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RecasNavMeshModifier MemoryLeak ? (video)
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7
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42
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January 26, 2026
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Issue with ALINE in-game draw with duration
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6
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61
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January 26, 2026
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Get valid random position in ECS
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3
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22
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January 25, 2026
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How to full reset A* path find and FollowerEntity to Empty Scene
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4
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15
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January 23, 2026
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AILerp does not reach destination after upgrading A* to 5.4.4 and later
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8
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84
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January 23, 2026
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2D grid graph -- agent width not accounted for, so overlaps walls
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1
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23
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January 22, 2026
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Can I use MultiTargetPath with multiple AIPaths?
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6
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24
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January 22, 2026
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How to get the graph usable by a seeker
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2
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35
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January 21, 2026
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What is the correct API for unloading a graph at runtime?
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6
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1356
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January 20, 2026
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A Pathfinding Issues After Upgrading to Unity 6000.0.40f1
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18
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226
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January 16, 2026
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Stopping FollowerEntity with activated local avoidance causes gameobject to slide away
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3
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43
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January 15, 2026
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