|
2d AIPath agent wandering off
|
|
1
|
17
|
December 12, 2025
|
|
AILerp does not reach destination after upgrading A* to 5.4.4 and later
|
|
7
|
43
|
December 11, 2025
|
|
GridGraph remains invisible on existing AstarPath object
|
|
7
|
31
|
December 11, 2025
|
|
[BUG] Gizmos do not render when A* component is loaded additively with scene
|
|
3
|
30
|
December 11, 2025
|
|
ArgumentOutOfRangeException when simulateMovement is set to false on top of OffMeshLink (v5.4.5)
|
|
4
|
29
|
December 11, 2025
|
|
Deterministic RNG Support for RandomPath
|
|
2
|
16
|
December 11, 2025
|
|
RVO - desiredDeltaTime / desiredSimulationFPS its not affecting anything
|
|
2
|
23
|
December 11, 2025
|
|
ArgumentOutOfRangeException Occurs When Setting NodeLink2.enable = true
|
|
11
|
44
|
December 11, 2025
|
|
Performance questions about GetNearest and JobRepairPath
|
|
1
|
14
|
December 11, 2025
|
|
FollowerEntity jumps back for one frame during moving
|
|
43
|
296
|
December 10, 2025
|
|
Triangulated mesh creates collapsed triangles
|
|
3
|
23
|
December 10, 2025
|
|
[Error] Could not terminate pathfinding thread[0] in 200ms, trying Thread.Abort During Unit Test
|
|
0
|
10
|
December 10, 2025
|
|
Issue with DOTS (ECS) and Closed Subscene
|
|
1
|
15
|
December 9, 2025
|
|
TurnBased blocking nodes while moving on precalculated path
|
|
5
|
23
|
December 9, 2025
|
|
Issues importing version 5.4.5 via Unity Package Manager with Unity 6
|
|
4
|
24
|
December 9, 2025
|
|
Constant speed agent (FollowerEntity)
|
|
9
|
44
|
December 8, 2025
|
|
Some problems regarding FunnelModifier/StringPulling on GridGraph
|
|
4
|
19
|
December 7, 2025
|
|
Total Path Cost post modifiers on Layered Grid Graph
|
|
5
|
41
|
December 5, 2025
|
|
"Exception: Diagonal connections are not supported spam" after new version update
|
|
8
|
50
|
December 5, 2025
|
|
Various problems with 5.4.5. Can't even setup the grid normally
|
|
7
|
38
|
December 4, 2025
|
|
Lock/Freeze a character in position?
|
|
3
|
34
|
December 4, 2025
|
|
How to set maximum path length
|
|
2
|
37
|
December 3, 2025
|
|
Jump Animation while traversing offmesh link
|
|
2
|
22
|
December 3, 2025
|
|
Performance improvement
|
|
3
|
38
|
December 2, 2025
|
|
Follower Entity Agent Stuck while going through a path
|
|
1
|
23
|
November 30, 2025
|
|
DestinationSetter not working on one object
|
|
3
|
45
|
November 30, 2025
|
|
DeserializeGraphs is slow for large graphs
|
|
1
|
16
|
November 30, 2025
|
|
Random rotation during path
|
|
2
|
27
|
November 30, 2025
|
|
FollowerEntity parasitic rotations
|
|
0
|
22
|
November 28, 2025
|
|
How can I stop FollowerEntity's movement while still making it able to update its rotation?
|
|
2
|
34
|
November 27, 2025
|