I keep running into issues when my character goes up and down stairs. It’s usually one way that works and the other doesn’t. I’ve created an invisible slide so I’m able to scan stairs and slopes. With that being said I ran into issues with these slide objects. They’re simple cubes shaped in Unity to match the stairs geometry, however they need to be so darn perfect I wonder if it’s going to create issues outside of what I’m experiencing.
I suppose I could make more complicated ramps that taper better with other objects. Any suggestions? Thx