Spinning on a spot

  • A* version: 5.4.7
  • Unity version: 6000.6.0f1
  • FollowerEntity

I am using the follower entity to navigate on a recast graph, but sometimes it performs some weird movement spinning on a spot (see the video below). I’ve tried different component settings, but no luck at all. Is there something I can do to change it or it’s a known bug?