I am using the follower entity to navigate on a recast graph, but sometimes it performs some weird movement spinning on a spot (see the video below). I’ve tried different component settings, but no luck at all. Is there something I can do to change it or it’s a known bug?
It is the only issue blocking me from the release. It there is not solution should I look for alternative solutions or maybe it’s easy to implement a custom navigation agent?
If I remove “Allow rotation on the spot” checkbox it will orbit the corner, but with a bigger radius.
I tried different combinations, but in general it keeps spinning once in a while.