What I would like to do is to set tag to nodes created with NavmeshCut or NavmeshAdd.
What I try to do is to add height based pathfinding to my game. Smaller units will be able to get into smaller holes.
How can I obtain this newly created nodes.
What I would like to do is to set tag to nodes created with NavmeshCut or NavmeshAdd.
What I try to do is to add height based pathfinding to my game. Smaller units will be able to get into smaller holes.
How can I obtain this newly created nodes.