- A* version: [5.4.6]
- Unity version: [6000.3.6f1]
I recently encountered the following issue while using Point Graph: As shown in the screenshot below, I added Link components to points A and C, intending that A to B is one-way, and the connections from C to B and C to D are cut off. Based on the Unity Gizmo and Inspector screenshots, it should be clear that my settings are correct. However, during actual runtime, these additional node settings are not taking effect.
I have already re-downloaded and re-imported the A* Pathfinding Pro package, but these settings still do not work.
I would like to know what the problem might be. I remember this functionality was working fine two months ago. I look forward to your reply.


