I have one grid with max climb height set to infinity that way every object/obstacle could be climbed. So I would like to have bigger bots to climb big obstacles and small bots to climb really small obstacles.
So is there any way to get the path based on max height or min height (between 2 nodes)?
Now I don’t know if the A* could do this or if there is any way around this? Thanks.
Hi
Sorry, that is not possible with a single grid graph.
What you can do is to create multiple grid graphs and then use the graphMask parameter on the seeker.StartPath call to specify what graph you want a particular unit to use (you will have to modify the AIPath script or whatever movement script you use to add that parameter).
See http://arongranberg.com/astar/docs/class_seeker.php#ab50a876ab529ceb3eb9b97deb5a48d1e