Generating Off-mesh links

Hi there,
I guess it isn’t available at the moment, but I am wondering if it is something you even consider at this point? It would be absolutely cool if we could generate off-mesh links as we could in the Unity navigation package.

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So sorta like generating “off-mesh link”-like behaviors baked into the agent itself :thinking: Novel idea! (I say novel, as if there’s not a screenshot of it already existing in Unity’s navigation right there haha). I’ll tag this as a suggestion. Thanks for submitting!

nope, no “baked into the agent itself”. Just regular off mesh links (Like NodeLink2 component).

There’s a community made off-mesh link placer tool here: Automatic nodelink placer tool

I don’t know how well it works with the latest version, but maybe it could be easily tweaked.

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Oh, that’s cool, thanks for sharing! I’ll test it - although I must say it would be totally awesome to have something official.

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