Hello,
I have an exception during the graph scan.
I am scanning recast graph. Unity version 6000.0.28f1, Pathfinding project version 5.4.1
The exception:
There was an error generating the graphs:
System.IndexOutOfRangeException: System.IndexOutOfRangeException: Index 8 is out of range in container of '0' Length.
This Exception was thrown from a function compiled with Burst, which has limited exception support.
0x00007fffc96aec4e (Unity) burst_abort
0x00007fffbb04507e (e562e844bb2b46ea747b5875d3c9987) burst_Abort_Trampoline
0x00007fffbb0410f1 (e562e844bb2b46ea747b5875d3c9987) Pathfinding.Graphs.Navmesh.RecastMeshGatherer.Pathfinding.Graphs.Navmesh.ConvertTreesToMeshes_00000B93$BurstDirectCall.Invoke (at ***/Library/PackageCache/com.unity.burst/.Runtime/unknown/unknown:0)
0x00007fffbb03f680 (e562e844bb2b46ea747b5875d3c9987) 71b8a59b4379b9fca11eae7c60162275
0x000001fad41c5dcf (Mono JIT Code) (wrapper managed-to-native) Pathfinding.Graphs.Navmesh.RecastMeshGatherer/Pathfinding.Graphs.Navmesh.ConvertTreesToMeshes_00000B93$BurstDirectCall:wrapper_native_indirect_000001F9BECD0D80 (intptr&,Pathfinding.Collections.UnsafeSpan`1<UnityEngine.TreeInstance>&,Unity.Mathematics.float3&,Unity.Mathematics.float3&,Pathfinding.Collections.UnsafeSpan`1<Pathfinding.Graphs.Navmesh.RecastMeshGatherer/TreeInfo>&,Unity.Collections.LowLevel.Unsafe.UnsafeList`1<Pathfinding.Graphs.Navmesh.RecastMeshGatherer/GatheredMesh>&,UnityEngine.Bounds&,Unity.Collections.LowLevel.Unsafe.UnsafeList`1<Pathfinding.Graphs.Navmesh.RecastMeshGatherer/GatheredMesh>&)
0x000001fad41c58b3 (Mono JIT Code) Pathfinding.Graphs.Navmesh.RecastMeshGatherer/Pathfinding.Graphs.Navmesh.ConvertTreesToMeshes_00000B93$BurstDirectCall:Invoke (Pathfinding.Collections.UnsafeSpan`1<UnityEngine.TreeInstance>&,Unity.Mathematics.float3&,Unity.Mathematics.float3&,Pathfinding.Collections.UnsafeSpan`1<Pathfinding.Graphs.Navmesh.RecastMeshGatherer/TreeInfo>&,Unity.Collections.LowLevel.Unsafe.UnsafeList`1<Pathfinding.Graphs.Navmesh.RecastMeshGatherer/GatheredMesh>&,UnityEngine.Bounds&,Unity.Collections.LowLevel.Unsafe.UnsafeList`1<Pathfinding.Graphs.Navmesh.RecastMeshGatherer/GatheredMesh>&)
0x000001fad41c5723 (Mono JIT Code) Pathfinding.Graphs.Navmesh.RecastMeshGatherer:ConvertTreesToMeshes (Pathfinding.Collections.UnsafeSpan`1<UnityEngine.TreeInstance>&,Unity.Mathematics.float3&,Unity.Mathematics.float3&,Pathfinding.Collections.UnsafeSpan`1<Pathfinding.Graphs.Navmesh.RecastMeshGatherer/TreeInfo>&,Unity.Collections.LowLevel.Unsafe.UnsafeList`1<Pathfinding.Graphs.Navmesh.RecastMeshGatherer/GatheredMesh>&,UnityEngine.Bounds&,Unity.Collections.LowLevel.Unsafe.UnsafeList`1<Pathfinding.Graphs.Navmesh.RecastMeshGatherer/GatheredMesh>&)
0x000001fad41bfdeb (Mono JIT Code) Pathfinding.Graphs.Navmesh.RecastMeshGatherer:CollectTreeMeshes (UnityEngine.Terrain) (at ./Library/PackageCache/com.arongranberg.astar/Graphs/Navmesh/RecastMeshGatherer.cs:1058)
0x000001fad41ada6b (Mono JIT Code) Pathfinding.Graphs.Navmesh.RecastMeshGatherer:CollectTerrainMeshes (bool,single) (at ./Library/PackageCache/com.arongranberg.astar/Graphs/Navmesh/RecastMeshGatherer.cs:616)
0x000001fad1e0c633 (Mono JIT Code) Pathfinding.Graphs.Navmesh.TileBuilder:CollectMeshes (UnityEngine.Bounds) (at ./Library/PackageCache/com.arongranberg.astar/Graphs/Navmesh/TileBuilder.cs:144)
0x000001fad1e0388b (Mono JIT Code) Pathfinding.Graphs.Navmesh.TileBuilder:Schedule (Pathfinding.Jobs.DisposeArena) (at ./Library/PackageCache/com.arongranberg.astar/Graphs/Navmesh/TileBuilder.cs:247)
0x000001fad1dff073 (Mono JIT Code) Pathfinding.RecastGraph/RecastGraphScanPromise/<Prepare>d__9:MoveNext () (at ./Library/PackageCache/com.arongranberg.astar/Graphs/RecastGraph.cs:1166)
0x000001fad1dfd5c6 (Mono JIT Code) Pathfinding.GraphUpdateProcessor:PrepareGraphUpdatePromises (System.Collections.Generic.List`1<System.ValueTuple`2<Pathfinding.IGraphUpdatePromise, System.Collections.Generic.IEnumerator`1<Unity.Jobs.JobHandle>>>,Pathfinding.Jobs.TimeSlice) (at ./Library/PackageCache/com.arongranberg.astar/Core/Pathfinding/GraphUpdateProcessor.cs:238)
0x000001fad1df212b (Mono JIT Code) AstarPath/<ScanInternal>d__133:MoveNext () (at ./Library/PackageCache/com.arongranberg.astar/Core/AstarPath.cs:1831)
0x000001fa877bd8af (Mono JIT Code) AstarPath/<TickAsyncScanUntilCompletion>d__130:MoveNext () (at ./Library/PackageCache/com.arongranberg.astar/Core/AstarPath.cs:1697)
0x000001fa877bca9f (Mono JIT Code) Pathfinding.AstarPathEditor:MenuScan () (at ./Library/PackageCache/com.arongranberg.astar/Editor/AstarPathEditor.cs:1292)
0x000001fa877bc3f1 (Mono JIT Code) Pathfinding.AstarPathEditor/<>c__DisplayClass74_0:<RunTask>b__0 () (at ./Library/PackageCache/com.arongranberg.astar/Editor/AstarPathEditor.cs:788)
0x000001fa6c9f76c8 (Mono JIT Code) UnityEditor.EditorApplication:Internal_CallUpdateFunctions ()
0x000001fab298fae5 (Mono JIT Code) (wrapper runtime-invoke) object:runtime_invoke_void (object,intptr,intptr,intptr)
0x00007fffc6b3699e (mono-2.0-bdwgc) mono_jit_runtime_invoke (at C:/build/output/Unity-Technologies/mono/mono/mini/mini-runtime.c:3445)
0x00007fffc6a78444 (mono-2.0-bdwgc) do_runtime_invoke (at C:/build/output/Unity-Technologies/mono/mono/metadata/object.c:3068)
0x00007fffc6a78530 (mono-2.0-bdwgc) mono_runtime_invoke (at C:/build/output/Unity-Technologies/mono/mono/
at (wrapper managed-to-native) Pathfinding.Graphs.Navmesh.RecastMeshGatherer+ConvertTreesToMeshes_00000B93$BurstDirectCall.wrapper_native_indirect_000001F9BECD0D80(intptr&,Pathfinding.Collections.UnsafeSpan`1<UnityEngine.TreeInstance>&,Unity.Mathematics.float3&,Unity.Mathematics.float3&,Pathfinding.Collections.UnsafeSpan`1<Pathfinding.Graphs.Navmesh.RecastMeshGatherer/TreeInfo>&,Unity.Collections.LowLevel.Unsafe.UnsafeList`1<Pathfinding.Graphs.Navmesh.RecastMeshGatherer/GatheredMesh>&,UnityEngine.Bounds&,Unity.Collections.LowLevel.Unsafe.UnsafeList`1<Pathfinding.Graphs.Navmesh.RecastMeshGatherer/GatheredMesh>&)
at Pathfinding.Graphs.Navmesh.RecastMeshGatherer+ConvertTreesToMeshes_00000B93$BurstDirectCall.Invoke (Pathfinding.Collections.UnsafeSpan`1[UnityEngine.TreeInstance]& treeInstances, Unity.Mathematics.float3& terrainPos, Unity.Mathematics.float3& terrainSize, Pathfinding.Collections.UnsafeSpan`1[Pathfinding.Graphs.Navmesh.RecastMeshGatherer+TreeInfo]& treeInfos, Unity.Collections.LowLevel.Unsafe.UnsafeList`1[Pathfinding.Graphs.Navmesh.RecastMeshGatherer+GatheredMesh]& allSubmeshes, UnityEngine.Bounds& graphBounds, Unity.Collections.LowLevel.Unsafe.UnsafeList`1[Pathfinding.Graphs.Navmesh.RecastMeshGatherer+GatheredMesh]& meshes) [0x0000f] in <ce47e574011f4248a2ea7d1e748188a4>:0
at Pathfinding.Graphs.Navmesh.RecastMeshGatherer.ConvertTreesToMeshes (Pathfinding.Collections.UnsafeSpan`1[UnityEngine.TreeInstance]& treeInstances, Unity.Mathematics.float3& terrainPos, Unity.Mathematics.float3& terrainSize, Pathfinding.Collections.UnsafeSpan`1[Pathfinding.Graphs.Navmesh.RecastMeshGatherer+TreeInfo]& treeInfos, Unity.Collections.LowLevel.Unsafe.UnsafeList`1[Pathfinding.Graphs.Navmesh.RecastMeshGatherer+GatheredMesh]& allSubmeshes, UnityEngine.Bounds& graphBounds, Unity.Collections.LowLevel.Unsafe.UnsafeList`1[Pathfinding.Graphs.Navmesh.RecastMeshGatherer+GatheredMesh]& meshes) <0x1fad41c5690 + 0x00092> in <ce47e574011f4248a2ea7d1e748188a4>:0
at Pathfinding.Graphs.Navmesh.RecastMeshGatherer.CollectTreeMeshes (UnityEngine.Terrain terrain) [0x002e0] in .\Library\PackageCache\com.arongranberg.astar\Graphs\Navmesh\RecastMeshGatherer.cs:1058
at Pathfinding.Graphs.Navmesh.RecastMeshGatherer.CollectTerrainMeshes (System.Boolean rasterizeTrees, System.Single desiredChunkSize) [0x00063] in .\Library\PackageCache\com.arongranberg.astar\Graphs\Navmesh\RecastMeshGatherer.cs:616
at Pathfinding.Graphs.Navmesh.TileBuilder.CollectMeshes (UnityEngine.Bounds bounds) [0x0015d] in .\Library\PackageCache\com.arongranberg.astar\Graphs\Navmesh\TileBuilder.cs:144
at Pathfinding.Graphs.Navmesh.TileBuilder.Schedule (Pathfinding.Jobs.DisposeArena arena) [0x00077] in .\Library\PackageCache\com.arongranberg.astar\Graphs\Navmesh\TileBuilder.cs:247
at Pathfinding.RecastGraph+RecastGraphScanPromise+<Prepare>d__9.MoveNext () [0x00122] in .\Library\PackageCache\com.arongranberg.astar\Graphs\RecastGraph.cs:1166
at Pathfinding.GraphUpdateProcessor.PrepareGraphUpdatePromises (System.Collections.Generic.List`1[T] promises, Pathfinding.Jobs.TimeSlice timeSlice) [0x0010f] in .\Library\PackageCache\com.arongranberg.astar\Core\Pathfinding\GraphUpdateProcessor.cs:244
at AstarPath+<ScanInternal>d__133.MoveNext () [0x004c5] in .\Library\PackageCache\com.arongranberg.astar\Core\AstarPath.cs:1836
at AstarPath+<TickAsyncScanUntilCompletion>d__130.MoveNext () [0x00060] in .\Library\PackageCache\com.arongranberg.astar\Core\AstarPath.cs:1700
at Pathfinding.AstarPathEditor.MenuScan () [0x0008e] in .\Library\PackageCache\com.arongranberg.astar\Editor\AstarPathEditor.cs:1292
If you think this is a bug, please contact me on forum.arongranberg.com (post a new thread)
UnityEngine.Debug:LogError (object)
Pathfinding.AstarPathEditor:MenuScan () (at ./Library/PackageCache/com.arongranberg.astar/Editor/AstarPathEditor.cs:1305)
Pathfinding.AstarPathEditor/<>c__DisplayClass74_0:<RunTask>b__0 () (at ./Library/PackageCache/com.arongranberg.astar/Editor/AstarPathEditor.cs:788)
UnityEditor.EditorApplication:Internal_CallUpdateFunctions ()There was an error generating the graphs:
System.IndexOutOfRangeException: System.IndexOutOfRangeException: Index 8 is out of range in container of '0' Length.
This Exception was thrown from a function compiled with Burst, which has limited exception support.
0x00007fffc96aec4e (Unity) burst_abort
0x00007fffbb04507e (e562e844bb2b46ea747b5875d3c9987) burst_Abort_Trampoline
0x00007fffbb0410f1 (e562e844bb2b46ea747b5875d3c9987) Pathfinding.Graphs.Navmesh.RecastMeshGatherer.Pathfinding.Graphs.Navmesh.ConvertTreesToMeshes_00000B93$BurstDirectCall.Invoke (at ***/Library/PackageCache/com.unity.burst/.Runtime/unknown/unknown:0)
0x00007fffbb03f680 (e562e844bb2b46ea747b5875d3c9987) 71b8a59b4379b9fca11eae7c60162275
0x000001fad41c5dcf (Mono JIT Code) (wrapper managed-to-native) Pathfinding.Graphs.Navmesh.RecastMeshGatherer/Pathfinding.Graphs.Navmesh.ConvertTreesToMeshes_00000B93$BurstDirectCall:wrapper_native_indirect_000001F9BECD0D80 (intptr&,Pathfinding.Collections.UnsafeSpan`1<UnityEngine.TreeInstance>&,Unity.Mathematics.float3&,Unity.Mathematics.float3&,Pathfinding.Collections.UnsafeSpan`1<Pathfinding.Graphs.Navmesh.RecastMeshGatherer/TreeInfo>&,Unity.Collections.LowLevel.Unsafe.UnsafeList`1<Pathfinding.Graphs.Navmesh.RecastMeshGatherer/GatheredMesh>&,UnityEngine.Bounds&,Unity.Collections.LowLevel.Unsafe.UnsafeList`1<Pathfinding.Graphs.Navmesh.RecastMeshGatherer/GatheredMesh>&)
0x000001fad41c58b3 (Mono JIT Code) Pathfinding.Graphs.Navmesh.RecastMeshGatherer/Pathfinding.Graphs.Navmesh.ConvertTreesToMeshes_00000B93$BurstDirectCall:Invoke (Pathfinding.Collections.UnsafeSpan`1<UnityEngine.TreeInstance>&,Unity.Mathematics.float3&,Unity.Mathematics.float3&,Pathfinding.Collections.UnsafeSpan`1<Pathfinding.Graphs.Navmesh.RecastMeshGatherer/TreeInfo>&,Unity.Collections.LowLevel.Unsafe.UnsafeList`1<Pathfinding.Graphs.Navmesh.RecastMeshGatherer/GatheredMesh>&,UnityEngine.Bounds&,Unity.Collections.LowLevel.Unsafe.UnsafeList`1<Pathfinding.Graphs.Navmesh.RecastMeshGatherer/GatheredMesh>&)
0x000001fad41c5723 (Mono JIT Code) Pathfinding.Graphs.Navmesh.RecastMeshGatherer:ConvertTreesToMeshes (Pathfinding.Collections.UnsafeSpan`1<UnityEngine.TreeInstance>&,Unity.Mathematics.float3&,Unity.Mathematics.float3&,Pathfinding.Collections.UnsafeSpan`1<Pathfinding.Graphs.Navmesh.RecastMeshGatherer/TreeInfo>&,Unity.Collections.LowLevel.Unsafe.UnsafeList`1<Pathfinding.Graphs.Navmesh.RecastMeshGatherer/GatheredMesh>&,UnityEngine.Bounds&,Unity.Collections.LowLevel.Unsafe.UnsafeList`1<Pathfinding.Graphs.Navmesh.RecastMeshGatherer/GatheredMesh>&)
0x000001fad41bfdeb (Mono JIT Code) Pathfinding.Graphs.Navmesh.RecastMeshGatherer:CollectTreeMeshes (UnityEngine.Terrain) (at ./Library/PackageCache/com.arongranberg.astar/Graphs/Navmesh/RecastMeshGatherer.cs:1058)
0x000001fad41ada6b (Mono JIT Code) Pathfinding.Graphs.Navmesh.RecastMeshGatherer:CollectTerrainMeshes (bool,single) (at ./Library/PackageCache/com.arongranberg.astar/Graphs/Navmesh/RecastMeshGatherer.cs:616)
0x000001fad1e0c633 (Mono JIT Code) Pathfinding.Graphs.Navmesh.TileBuilder:CollectMeshes (UnityEngine.Bounds) (at ./Library/PackageCache/com.arongranberg.astar/Graphs/Navmesh/TileBuilder.cs:144)
0x000001fad1e0388b (Mono JIT Code) Pathfinding.Graphs.Navmesh.TileBuilder:Schedule (Pathfinding.Jobs.DisposeArena) (at ./Library/PackageCache/com.arongranberg.astar/Graphs/Navmesh/TileBuilder.cs:247)
0x000001fad1dff073 (Mono JIT Code) Pathfinding.RecastGraph/RecastGraphScanPromise/<Prepare>d__9:MoveNext () (at ./Library/PackageCache/com.arongranberg.astar/Graphs/RecastGraph.cs:1166)
0x000001fad1dfd5c6 (Mono JIT Code) Pathfinding.GraphUpdateProcessor:PrepareGraphUpdatePromises (System.Collections.Generic.List`1<System.ValueTuple`2<Pathfinding.IGraphUpdatePromise, System.Collections.Generic.IEnumerator`1<Unity.Jobs.JobHandle>>>,Pathfinding.Jobs.TimeSlice) (at ./Library/PackageCache/com.arongranberg.astar/Core/Pathfinding/GraphUpdateProcessor.cs:238)
0x000001fad1df212b (Mono JIT Code) AstarPath/<ScanInternal>d__133:MoveNext () (at ./Library/PackageCache/com.arongranberg.astar/Core/AstarPath.cs:1831)
0x000001fa877bd8af (Mono JIT Code) AstarPath/<TickAsyncScanUntilCompletion>d__130:MoveNext () (at ./Library/PackageCache/com.arongranberg.astar/Core/AstarPath.cs:1697)
0x000001fa877bca9f (Mono JIT Code) Pathfinding.AstarPathEditor:MenuScan () (at ./Library/PackageCache/com.arongranberg.astar/Editor/AstarPathEditor.cs:1292)
0x000001fa877bc3f1 (Mono JIT Code) Pathfinding.AstarPathEditor/<>c__DisplayClass74_0:<RunTask>b__0 () (at ./Library/PackageCache/com.arongranberg.astar/Editor/AstarPathEditor.cs:788)
0x000001fa6c9f76c8 (Mono JIT Code) UnityEditor.EditorApplication:Internal_CallUpdateFunctions ()
0x000001fab298fae5 (Mono JIT Code) (wrapper runtime-invoke) object:runtime_invoke_void (object,intptr,intptr,intptr)
0x00007fffc6b3699e (mono-2.0-bdwgc) mono_jit_runtime_invoke (at C:/build/output/Unity-Technologies/mono/mono/mini/mini-runtime.c:3445)
0x00007fffc6a78444 (mono-2.0-bdwgc) do_runtime_invoke (at C:/build/output/Unity-Technologies/mono/mono/metadata/object.c:3068)
0x00007fffc6a78530 (mono-2.0-bdwgc) mono_runtime_invoke (at C:/build/output/Unity-Technologies/mono/mono/
at (wrapper managed-to-native) Pathfinding.Graphs.Navmesh.RecastMeshGatherer+ConvertTreesToMeshes_00000B93$BurstDirectCall.wrapper_native_indirect_000001F9BECD0D80(intptr&,Pathfinding.Collections.UnsafeSpan`1<UnityEngine.TreeInstance>&,Unity.Mathematics.float3&,Unity.Mathematics.float3&,Pathfinding.Collections.UnsafeSpan`1<Pathfinding.Graphs.Navmesh.RecastMeshGatherer/TreeInfo>&,Unity.Collections.LowLevel.Unsafe.UnsafeList`1<Pathfinding.Graphs.Navmesh.RecastMeshGatherer/GatheredMesh>&,UnityEngine.Bounds&,Unity.Collections.LowLevel.Unsafe.UnsafeList`1<Pathfinding.Graphs.Navmesh.RecastMeshGatherer/GatheredMesh>&)
at Pathfinding.Graphs.Navmesh.RecastMeshGatherer+ConvertTreesToMeshes_00000B93$BurstDirectCall.Invoke (Pathfinding.Collections.UnsafeSpan`1[UnityEngine.TreeInstance]& treeInstances, Unity.Mathematics.float3& terrainPos, Unity.Mathematics.float3& terrainSize, Pathfinding.Collections.UnsafeSpan`1[Pathfinding.Graphs.Navmesh.RecastMeshGatherer+TreeInfo]& treeInfos, Unity.Collections.LowLevel.Unsafe.UnsafeList`1[Pathfinding.Graphs.Navmesh.RecastMeshGatherer+GatheredMesh]& allSubmeshes, UnityEngine.Bounds& graphBounds, Unity.Collections.LowLevel.Unsafe.UnsafeList`1[Pathfinding.Graphs.Navmesh.RecastMeshGatherer+GatheredMesh]& meshes) [0x0000f] in <ce47e574011f4248a2ea7d1e748188a4>:0
at Pathfinding.Graphs.Navmesh.RecastMeshGatherer.ConvertTreesToMeshes (Pathfinding.Collections.UnsafeSpan`1[UnityEngine.TreeInstance]& treeInstances, Unity.Mathematics.float3& terrainPos, Unity.Mathematics.float3& terrainSize, Pathfinding.Collections.UnsafeSpan`1[Pathfinding.Graphs.Navmesh.RecastMeshGatherer+TreeInfo]& treeInfos, Unity.Collections.LowLevel.Unsafe.UnsafeList`1[Pathfinding.Graphs.Navmesh.RecastMeshGatherer+GatheredMesh]& allSubmeshes, UnityEngine.Bounds& graphBounds, Unity.Collections.LowLevel.Unsafe.UnsafeList`1[Pathfinding.Graphs.Navmesh.RecastMeshGatherer+GatheredMesh]& meshes) <0x1fad41c5690 + 0x00092> in <ce47e574011f4248a2ea7d1e748188a4>:0
at Pathfinding.Graphs.Navmesh.RecastMeshGatherer.CollectTreeMeshes (UnityEngine.Terrain terrain) [0x002e0] in .\Library\PackageCache\com.arongranberg.astar\Graphs\Navmesh\RecastMeshGatherer.cs:1058
at Pathfinding.Graphs.Navmesh.RecastMeshGatherer.CollectTerrainMeshes (System.Boolean rasterizeTrees, System.Single desiredChunkSize) [0x00063] in .\Library\PackageCache\com.arongranberg.astar\Graphs\Navmesh\RecastMeshGatherer.cs:616
at Pathfinding.Graphs.Navmesh.TileBuilder.CollectMeshes (UnityEngine.Bounds bounds) [0x0015d] in .\Library\PackageCache\com.arongranberg.astar\Graphs\Navmesh\TileBuilder.cs:144
at Pathfinding.Graphs.Navmesh.TileBuilder.Schedule (Pathfinding.Jobs.DisposeArena arena) [0x00077] in .\Library\PackageCache\com.arongranberg.astar\Graphs\Navmesh\TileBuilder.cs:247
at Pathfinding.RecastGraph+RecastGraphScanPromise+<Prepare>d__9.MoveNext () [0x00122] in .\Library\PackageCache\com.arongranberg.astar\Graphs\RecastGraph.cs:1166
at Pathfinding.GraphUpdateProcessor.PrepareGraphUpdatePromises (System.Collections.Generic.List`1[T] promises, Pathfinding.Jobs.TimeSlice timeSlice) [0x0010f] in .\Library\PackageCache\com.arongranberg.astar\Core\Pathfinding\GraphUpdateProcessor.cs:244
at AstarPath+<ScanInternal>d__133.MoveNext () [0x004c5] in .\Library\PackageCache\com.arongranberg.astar\Core\AstarPath.cs:1836
at AstarPath+<TickAsyncScanUntilCompletion>d__130.MoveNext () [0x00060] in .\Library\PackageCache\com.arongranberg.astar\Core\AstarPath.cs:1700
at Pathfinding.AstarPathEditor.MenuScan () [0x0008e] in .\Library\PackageCache\com.arongranberg.astar\Editor\AstarPathEditor.cs:1292
If you think this is a bug, please contact me on forum.arongranberg.com (post a new thread)
UnityEngine.Debug:LogError (object)
Pathfinding.AstarPathEditor:MenuScan () (at ./Library/PackageCache/com.arongranberg.astar/Editor/AstarPathEditor.cs:1305)
Pathfinding.AstarPathEditor/<>c__DisplayClass74_0:<RunTask>b__0 () (at ./Library/PackageCache/com.arongranberg.astar/Editor/AstarPathEditor.cs:788)
UnityEditor.EditorApplication:Internal_CallUpdateFunctions ()
I think it will be the bug inside the Pathfinding project, but if there is anything I should check on my side, please let me know. Thanks! ![]()