Agent goes straight up Y axis - first setup

  • A* version: 5.4.6
  • Unity version: 60000.0.68f1

Followed the getting started tutorial but on my own map, created new agent with components as per tutorial then on play, the agent will go straight upwards on the Y axis and never stops.
Graph scanned perfectly across my map floor so no issue there, definately not going in direction of the AIDestinationSetter.

Which particular tutorial where you following? Also what other components are on your agent GameObjects?

Managed to fix it, for anyone else having issues i had a collider on the parent object which i removed then disabled gravity. All working!

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