Agent can't get out of initial GridGraph position, even GridGraph is updated with ProceduralGridMover

I use ProceduralGridMover to make the GridGraph follow around player.
The problem is, Agent can move to the original/initial GridGraph border.
How to fix this?

yur6yrr

The yellow mark is the player or agent target. red line is original border of GridGraph

I had the same bug. Make sure ScanOnAwake (Pathfinder-> Settings → Advanced) is checked

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Also check if you have the RVONavmesh component on the scene when using GridGraph + ProceduralGridMover. Remove it and it’ll be fixed

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