Hi,
I am working with a 2D grid graph with tilemap, and I wanted to make some agents move ONLY through wall tiles. My idea was to scan a graph making only wall tiles walkable by their tag/layer, but I can’t find any way to do that.
Is this possible, or is there a workaround to achieve this? I am working with the free A* Pathfinding, version 4.2.17.
Thanks!