the recast graph seems to be suitable for my Project.
One of the gamer's job is to place objects at Terrain and
to build some roads during runtime.
Now the Problem.. I want the characters to prefer the roads in the game.
Is there already any possibility to make it work?
I haven't Chosen the Grid Graphs yet, because I want to have a free objectplacement and the recast graph uses also small places between objects. With grid graph... a low node size means much more nodes
If not, I think it would be a nice Feature to place "magnet Nodes" at runtime to make the character to prefer a path.