I’m currently using this and it seems to work fine. Is this the wrong approach?
RichAi.destination = p;
RichAi.SearchPath();
I’m currently using this and it seems to work fine. Is this the wrong approach?
RichAi.destination = p;
RichAi.SearchPath();
Hi
That is a good approach. You can even leave out the SeachPath call if you want, the RichAI script will periodically recalculate its path automatically.
Seeker.StartPath is primarily for if you are writing a custom movement script. In this case, the RichAI script will internally call Seeker.StartPath.