Why is the path built through inaccessible nodes?

Hi, can anyone help me. I don’t understand why my character path throe unwalkable node?
My character stuck on corner of node and cant go forward.


If you are using the AIPath movement script, it smoothes the path slightly, and may cut corners a bit because of that.
If you want to avoid all corner cutting, try using the newer FollowerEntity movement script instead.

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