Hey,
Thanks for clearing up the confusion.
I’m not 100% sure why this happens, but due to the amount of nodes and the way the funnel works for navmesh graph is a bit tricky. The debug view isn’t always accurate to what the agent will be traveling.
While the agent is walking it will update the path and it should look okey.
Aron will be able to give you a clearer answer. But he is currently on holiday.
I’m linking a recent similar forum post that might help: