Hi,
I’m having a weird issue which I am attempting to solve.
I have AI in my project which follow my player, which means that they need to leave a graph, then return to it. This system is working fine, but sometimes, when the AI returns to the graph, the AI seem to get stuck, almost like the graph is disabled.
I have found that if I click on the gameobject in the editor where the “pathfinder” component is added (And where the actual graph is), the graph and AI instantly start working again.
I should stress that I am not clicking on any buttons or anything within the graph settings, I am just clicking on the gameobject itself.
I need a way to do this from script, to fix my AI when this issue occurs.
I have tried disabling/reenabling the game object, calling the awake() method from script, etc, etc, but none of this works.
Is there some other function that is triggered when a gameobject with a pathfinder script attached is clicked in the editor?
Thanks!