Hello
I have a basic square room, with a sliding door which has a hit box attatched. I created a navmesh and used the documentation example code to find a path to the location in the room. But the path seems to be a really odd choice.
This is what happens:
The green line from the red character was the path it found to the target.
I am wondering why it does a line like this for the path and not just a straight line given there is nothing in the way? Have i made an error in the component settings that would fix this problem ?