I had upgraded from 4.3.49 to 4.3.60, and I’m now having issues with AIPath/RVOControllers getting stuck on the edges of a grid graph. Aron, you had mentioned there were issues on obstacle edge issues in 4.3.60. Is there anyway for me to test that this is this bug or something else?
My concern is I’ve been on hold from patching the game waiting for the next release. My concern is if I assume it’s this issue, and it isn’t, it could be another month + to get this issue reported and corrected in the following update.
Image of issue, you can see the purple line he is stuck on from the RVOController debug.