In reviewing 2D pathfinding examples, the examples show creating a square cell based maps. Is it possible for example, to use a b/w or other 2 color contrasting colors maze texture as the pathfinding map? I can send an example if needed. Simplistic explanation is I hope to use the asset to create NPC’s that can pathfind their way through a hand drawn maze.
If this is possible using A* Pathfinding asset that would be awesome, looking forward to someone’s feedback.