I recently setup A* Pro using a Layered grid graph and I’m having some issues with the character moving inside of another block when the target is placed on a top layer that is walkable. The character does not have the ability to jump up to the next level but is able to walk on higher levels when it moves up.
In the first image, you can see the whole level.
I’ve disabled the mesh of the block at the end so you can see that the character has navigated inside even though there is no mesh at this level?
I’m sure I haven’t set up some settings somewhere correctly. Please let me know if you need to see any other data.