After scanning, manually set node.Walkable = false;
If you run UpdateGraphs() on the collider of what looks green, the areas that look yellow will change to nodes that you can go to.
return new GraphUpdateObject(colEndWall.bounds)
{
modifyTag = true,
setTag = new PathfindingTag(pathFindingTag),
updatePhysics = false,
};
When I was using version 4, only the tags were changed normally, but since updating to version 5, it became weird.
The behavior I want is to only change the tags of the movable nodes.