UpdateGraphs() It works in a weird way

After scanning, manually set node.Walkable = false;
If you run UpdateGraphs() on the collider of what looks green, the areas that look yellow will change to nodes that you can go to.

	return new GraphUpdateObject(colEndWall.bounds)
		modifyTag = true,
		setTag = new PathfindingTag(pathFindingTag),
		updatePhysics = false,

When I was using version 4, only the tags were changed normally, but since updating to version 5, it became weird.

The behavior I want is to only change the tags of the movable nodes.