- A* version: 5.3.1
- Unity version: 2022.3.48f1
This is probably pretty trivial. But if I have a grid graph with a node size of 1.. Can I only use units that are 1 width on that grid graph when pathfinding? Say I have a goblin that’s just a 1by1, I use a seeker to get a list of points on the grid from (1, 1) to (3, 4).
But if I have an ogre, that’s 2x2. How would that work? Do I need to generate a completely different graph?