xjjon
November 10, 2024, 9:45pm
1
Sometimes my units get stuck and can’t seem to figure out why. I’m using FollowerEntity with RVO enabled.
See the video, there are a few problems with the pathing
The 2 top most units have targets that have a possible path towards their respective target but they get ‘stuck’ on nearby units.
The 2nd highest unit on the left side has a valid path to it’s target, but choose to just keep walking into other units:
Eventually it’s “fixed” because other units come and push them into place, but it does not look ideal in gameplay
xjjon
November 10, 2024, 11:25pm
2
I think it’s because I had the wrong RVO collision layers set.
I had the units avoiding their enemies instead of JUST friendlies.
Changing it so that units only have local avoidance with friendlies seems to improve it a bit, but there are still some issues.
See below video:
The units circled in red have trouble pathing around their friendly allies in front of them to attack the wagon.
I have local avoidance on and set to avoid other friendly units
You may want to give changing the radius of the units a spin. I’ve found this usually drastically changes how units behave with RVO. If it doesn’t work report back and we’ll see what else can be modified