I have a very simple setup that I am unable to get to work.
I have added the A* Grid component, to which I have childed a few cubes and the graph seems to be generated correctly.
I am however not able to navigate around the unwalkable area (red cubes) and don’t know why.
I was following the tutorial that is pinned in the forum but I must have missed something.
The green player carries a collider and meshrenderer.
The object it is parented to carries the Seeker, AIPath and AI destination setter.
I have marked the destination tile in blue for clarity.
Imgur gallery due to 2 image maximum for new users.
Thank you in advance!