- A* version: [IDK]
- Unity version: [2022]
A* pathfinding using 500 MB memory (Node - Grid etc). I am using cache system but it uses 500 Mb memory. Is there any way to fix this?
A* pathfinding using 500 MB memory (Node - Grid etc). I am using cache system but it uses 500 Mb memory. Is there any way to fix this?
Can you send over your graph settings? Also in 2022.3, you can find out your Astar version through the Package Manager in the Window menu, pictured below:
I have 20 grid graph with 300 width-height. But i can not delete them…
Can you tell us why you’re using 20 individual grid graphs? We may be able to help condense them.