Too many areas help

Hello,im new to A* Pathfinding and like it. Im working on a open world game using Grid graph on terrain and ran into problem where its says in unity console: Too many areas:Max is 256. How do i fix this ? Any solutions??


That is not a serious error. As explained on the next line in the warning, the only issue it will cause is that some path calculations may return log a different error. Also, in the latest version I believe the maximum value has been increased to 65535 (unless it is only in my development version, not sure if I added it to the latest one).

You can increase A* Inspector -> Settings -> Min Area Size to get rid of the error.

Ok,thank you!