I’m moving a group of units, and I’m trying to figure out the best way to stop them when they reach their destination. Currently, they will stop when they are a certain distance away from the destination point, and I make that distance increase as the group size increases. However, the destination point isn’t always in an open area, and there are certain environmental features nearby which could affect the stop distance.
Are there known strategies for dealing with these environmental blockers? I was thinking I could do point sampling in the area surrounding the destination, and estimate the available stopping area, but that might be somewhat expensive …