Stop near obstacle when destination is on inside obstacle

Hi there, thanks for the asset it is awesome!

I managed to integrate A* Path Finding Pro with Opsive Third Person Controller. The issue that I’m currently facing is when I try to set destination inside an obstacle (using AI Destination Setter component), it appear the agent is still running and try to reach it even it’s not possible. Here is the example in a video:

So, what I need it instead the agent walking to the unreachable destination, I want it to stop when the agent near (or touch) the border of the obstacle. Is there any way to achieve this behavior?

I try to set with Navmesh cut, but it appears that the behavior still same (the agent still walking).