Support Forum

Set desired rotation on destination reached?

I’m using RichAI and MecanimBridge.

Currently I have my character rotate to face a desired direction after it reaches its destination. However it looks weird, since the character stops at the destination, then rotates in place.

Is there some way to set a desired destination rotation, so the character arrives at the destination facing that rotation?


With the current movement scripts this is unfortunately not possible :confused:
The scripts would have to be modified for that to work.