Server Side AI With Photon

I am currently looking for a server side AI solution in photon. Does this package require Unity3d to do the actual pathfinding. It would be great if I could generate a navmesh inside of unity3d for testing but then export the navmesh or graph to a file and then use it on a server to send AI updates to unity3d from Photon. Is something like this possible?


Sorry, this is not possible.
A really old version of the system could run on Photon, but since then there have been too many additions which require Unity.
Unity is not strictly needed, so you could probably just remove most things that are referencing Unity code (the core pathfinding scripts don’t require Unity at all, it’s mostly for the movement scripts and graph generators), but it would take a while since the project is quite large.