A* Pathfinding Project

Serialization Issue in Editor



I recently started working with a project that had a custom graph and graph editor that took a reference to a game object from the scene. With A* 3.8.2 the objects were serialized without any issues and I was able to play the simulation. Upon upgrading to pro 4.8.2, the game objects will no longer serialize correctly and upon running the simulation I’m faced with null reference errors. Were there major changes to how objects were serialized between the different versions?



Sorry for the late answer. I have been traveling and have not been able to answer support requests for some time.
There might have been a few minor changes. Are you sure your reference is marked with the JsonMember attribute?