Does anyone know why seeker.GetCurrentPath() returns a Path which sometimes has a valid .path & .vectorPath and sometimes doesn’t? I understand it’s set on a separate thread so I call;
if (!path.error && path.vectorPath != null)
I can see the blue debug line on RichAI pointing to the nextCorner so there must be a reference somewhere. Just when I want to access it, it’s only occassionally there?
Thanks in advance.