Scan NavMesh in Atavism 8x8k

Hello,

I’m using the Atavism version of A*Pathfinding and I’m having problems with the navmesh scanning in Unity. I used the exact settings that are advised by Atavism.

My pc specs are:

  • I7 6700k (4GHz), 16 GB ram, GTX 1080, Samsung Evo 860.

I will add a screenshot of the error I get.

How can i fix this problem?

Hi

I haven’t seen that error before.
Would it be possible for you to post the full stacktrace? I cannot see some of the line numbers there.