Hey I posted a while ago about a scanning bug on the latest version. I’m using a TiledGraph that gets generated at runtime (it has to because the level is randomly generated)
NullReferenceException: Object reference not set to an instance of an object AstarPath.<ScanLoop>m__6 (Pathfinding.GraphNode node) (at Assets/AstarPathfindingProject/Core/AstarPath.cs:1987) Pathfinding.GridGraph.GetNodes (Pathfinding.GraphNodeDelegateCancelable del) (at Assets/AstarPathfindingProject/Generators/GridGenerator.cs:101) AstarPath.ScanLoop (.OnScanStatus statusCallback) (at Assets/AstarPathfindingProject/Core/AstarPath.cs:1986) AstarPath.Scan () (at Assets/AstarPathfindingProject/Core/AstarPath.cs:1939)