Do you currently have plans to make RVO scripts work in any orientation? Ideally, you’d be able to set a base orientation or something so it can work for games that are not made specifically in Z-up.
I’m considering rotating my game and camera, but there is tons of logic already in my game for Y-up so I am willing to wait on it if this library has plans to support it. I imagine you will, because the core pathfinding library works just fine by setting X to 90 degrees. Wish the RVO scripts had this option too!