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When i my agent tries to go around another (locked) agent it always goes around as close as possible and sometimes goes around it a few times and quite jittery. Is there any way to avoid it harder ?
Also on a spherical planet btw
See Picture
When i my agent tries to go around another (locked) agent it always goes around as close as possible and sometimes goes around it a few times and quite jittery. Is there any way to avoid it harder ?
Also on a spherical planet btw
Hi
You could try the beta version. Agents avoid locked agents better in the beta.