How can I sync mecanim root motion with A*?
I tried using Ootii Motion controller to handle the animation but it doesn’t use root motion.
I dont need obstacle avoidance/rvo.
I tried using MecanimBridge, but it seems there is no speed variable, so they always run?
Magnitude is either 1 or 0, with no variation in between.
Do I need to edit it and get the value from Behavior Designer?
When I use MecanimBridge, it just looks bad - particularly when it rotates: