Recursion stack overflow

Hi! I am using nav mesh graph with graph parts on different height. I connect these parts with point node.
I am also using RichAI and at some point when agent is in between 2 nav mesh graph parts I got stack overflow: AstartError|690x313

It sees that point node and nav grapg node have each others as parent and they stack in UpdateRecursiveG

It seems like some this can be easily fixed but I dont know library code that good. Also is there a better way to connect 2 verticaly (or almost verticaly) positioned zones of mesh graph other than using point nodes link?



Do your links have negative penalties or something like that?
That’s the only thing I can think of that could cause this