For some reason, my recast graph is choosing not to ignore my terrain layer. I only want the agent to be able to move along my road.
I chose to only include the road layer, but the terrain seems to be included in the calculation too.
For some reason, my recast graph is choosing not to ignore my terrain layer. I only want the agent to be able to move along my road.
I chose to only include the road layer, but the terrain seems to be included in the calculation too.
Hi
Terrains are always rasterized if the “Rasterize Terrain” option is enabled.