Oh, right… I suppose you could call (AstarPath.data.recastGraph as IUpdateableGraph).UpdateArea(guo) directly, that will not cause the callback to be called. And since you are only updating penalties it should be fine.
Oh, right… I suppose you could call (AstarPath.data.recastGraph as IUpdateableGraph).UpdateArea(guo) directly, that will not cause the callback to be called. And since you are only updating penalties it should be fine.