Realistic paths for characters whose paths cross

Hi, I have many characters in the scene, some walk in opposite directions, others intersect at some point. At this time the characters collide with each other at some point in common, and then try to avoid awkwardly. I need to make a more realistic and predictive path . I thingthat the asset has something that can help me (I have the pro version).



You could try the AlternativePathModifier, it’s not perfect, but it does give some variation in the paths.
Local avoidance (RVO) can also help a bit.