I have some scaffolds that the player can walk up using a ramp. The scaffold is about 2 meters above the floor. The player can also walk below the scaffold.
The AI however has a problem with this:
if the player is up on the scaffold, and the AI is down on the ground level,
instead of moving up the ramp to get to the player on the scaffold, it will walk
under the scaffold and stop right below the player.
I suspected the problem is that this point is within the end reach distance, but it happens
even if I reduce the end reach distance to 0.5.