Problems configuring new graph


I’m making a procedurally generated 2D game and for each new room i’m making a graph. The problem comes when I try to then configure the graph to work correctly.

I figured out how to set the center of the graph, set the dimensions and use 2D physics. I just can’t seem to figure out how to change the obstacle layer and check the 2D checkbox through code.

Any help on this would be greatly appreciated!

Answered in your other thread: How do I access check the 2D checkbox in the graph through code?