I have a problem with recast graph tiles affected by Navmeshcut/Add reverting to a previous state after being replaced.
In this image, you can see two tiles that are positioned below the others. These tiles are in the location where previously the navmesh cuts/adds were applied to the recast graph. They are the original tiles that have somehow been restored.
This happens when the cut/add components are disabled, the original state of the tiles is restored, despite them having been replaced since the cut was made.
PS: Apologies for spamming forum recently. I do try very hard to find the answers first and it is only after a couple of days debugging before I post, after I think I have run out of options.