Pro Beta (4.3.48) - Jobs system for RVO?

I am trying to get thousands of agents at a time using the RVO example however I have found the RVOExampleAgent uses a lot of mainthread time and the jobs threads are mostly empty, is there a Jobs version or a way to transfer this workload to the Jobs system?


Yes, the beta version uses burst and the jobs system by default (assuming burst is enabled).
Note that the RVOExampleAgent itself is a regular MonoBehavior, but most of the actual RVO code is handled separately by the RVOSimulator.